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Examining the Crossover: The Early History of D&D and MtG

As we gear up for the release of Magic: The Gathering’s 88th expansion, Adventures in the Forgotten Realms, on July 23, 2021, one cannot help but wonder how the world of Dungeons and Dragons came to collide with the realms of the Planeswalkers. In a brilliant masterstroke by Wizards of the Coast, two of the most lucrative franchises in tabletop gaming were combined—and tabletop history might never be the same.

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Tabletop RPG History: Why D&D 4e Was So Controversial

There is no denying the current success of Dungeons and Dragons. The tabletop RPG now enjoys a fairly comfortable spot in the mainstream following the success of 5th Edition. The hobby, which used to be the subject of japes and jests, is now a common Friday night activity, whether online or in person.

Player's Handbook 4th edition | Forgotten Realms Wiki | Fandom

However, the iconic status of Dungeons and Dragons was not without its ups and downs. Before the successful release of 5th Edition, there was the highly controversial 4th Edition. Many did not appreciate the new mechanics introduced into the game, while others swear by them to this day.

While 5E is not without its share of criticisms, it has exceeded the legacy of 4th Edition by leaps and bounds, with its predecessor left largely in obscurity. This article will dive into the complex legacy of Dungeons and Dragons 4th Edition.

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6 Surefire Ways to Be a Better Tabletop RPG Player

You may be eyeing that shiny new tabletop RPG rulebook in your local Metro Manila hobby shop, and maybe you’re hesitating on buying it or joining a game with your friends because you don’t think you’re that good of a player.  If that’s the case, or if you just want a refresher on how to be a better tabletop RPG player, then you’ve come to the right place.

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3 Tabletop RPGs You Can Try Instead of Dungeons and Dragons

D&D is a staple of the tabletop roleplaying game industry, spanning over forty years and five editions (one of which, we do not speak). Dungeons and Dragons is not just a tabletop roleplaying game; it is the tabletop roleplaying game. From its humble beginnings in the first edition, when Elf was still a class; from the days when it was banned by religious groups from being Satanic; and the days when its players were considered the lowest of the low, it has come far. Its player base is now bigger than ever, partly because of the ease of learning the new edition, and mostly because it’s fun as hell.

But there comes a time in every tabletop gamer’s life when they want to branch out, try new things, and see what else is out there.

“It’s not D&D,” you tell your Dungeon Master as a tear rolls down their cheek. “It’s me.”

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6 Things First-Time GMs Need To Know Before Their First Game

We all know that there is a large discrepancy between the number of people who want to play tabletop RPGs, versus the number of people who want to host games. In fact, many players can go years without ever being a game master at all. But so every so often, a miracle happens: the stars and planets align, and the gods bestow the desire to host a game upon a mortal.

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